Primary study · included by 1 review
Mixed Reality and Haptic-Based Dental Simulator for Tooth Preparation: Research, Development, and Preliminary Evaluation.
Li 2021 · Li Yaning, Ye Hongqiang, Wu Siyu, et al. · JMIR serious games · 2022
Included by
| Outcome this study informs | Pooled effect | Evidence | Certainty |
|---|---|---|---|
Skill acquisition, accuracy and planning performance (Hedges g, composite across studies) Haptic or virtual reality technology vs Conventional methods or no haptic technology | SMD 1.40 [0.82, 1.98] | 9 studies | GRADE not reported |
Skill acquisition, accuracy and planning performance (Hedges g, composite across studies) Haptic or virtual reality technology vs Conventional methods or no haptic technology | SMD 1.29 [0.48, 2.10] | 9 studies | GRADE not reported |
Skill acquisition, accuracy and planning performance (Hedges g, composite across studies) Haptic or virtual reality technology vs Conventional methods or no haptic technology | SMD 1.37 [1.32, 1.43] | 9 studies | GRADE not reported |
1 including review in total.